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Francesco Generali
Game Designer & Unity Developer

I craft engaging game experiences and develop robust gameplay systems using Unity and a versatile toolchain.

UnityUnity
PhotoshopPhotoshop
DaVinciDaVinci
GitHubGitHub
ForkFork
PostmanPostman
FMODFMOD
AudacityAudacity
HackNPlanHackNPlan
RenpyRenpy
UnityUnity
PhotoshopPhotoshop
DaVinciDaVinci
GitHubGitHub
ForkFork
PostmanPostman
FMODFMOD
AudacityAudacity
HackNPlanHackNPlan
RenpyRenpy

Graduated with honors in Game Design at

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My Personal Published Games

Main Projects I Worked

Research Papers

Platform non-realtime: Could it be a new subgenre? – 2021 Taking as reference my rst game published on Steam (StringRush). In this article I analyze possible variations of it, even formobile.
Camera Evolution in Third Person Games – 2020 This is a personal research analyzing the evolution of the use of the camera in third-person games. It started with the 90’s games until modern examples.

Interviews

Italian interview about Escape String – 2022 A brief interview with RadioSiena following the console release of Escape String.

Further Studies, Certifications & Awards

Behind Games – 2022Workshop: Level Design with kishotenketsu.
IPID – 2022FMOD for videogames.
Game Jam For Tourism Lazio – 20213^ Place, I was the game designer and team-leader.
ICDL – 2016ECDL in Image Editing: Photoshop.