I craft engaging game experiences and develop robust gameplay systems using Unity and a versatile toolchain.
Unity
Photoshop
DaVinci
GitHub
Fork
Postman
FMOD
Audacity
HackNPlan
Renpy
Unity
Photoshop
DaVinci
GitHub
Fork
Postman
FMOD
Audacity
HackNPlan
Renpy
Escape String is the console version of String Rush. There are many more levels and types of obstacles.
This is my first games published on console
[Creator, Team Leader, Game Designer, Programmer].
thatvideogameblog.com
“A really fun run: Escape String is a brilliant puzzle game.” 8/10
ps3blog.net
“It can be played by gamers of all skill levels.” 7/10
gameevolution.it
“Un puzzle game in 2D che saprà intrattenervi, divertirvi, ma anche farvi scervellare!” 7/10
vigamusmagazine.com
“Gameplay lineare e solido.” 7/10
String Rush is a puzzle-platformer where you don’t control your avatar in real time, but you have to enter the movement commands (input) inside a string and execute them all together.
[Solo Project].
kaleidoverse.it
“Riesce a fare egregiamento il suo lavoro: quello di divertire!”
pixelflood.it
“Ventisei enigmi ben strutturati.”
pushbutton.it
“Ci ha stupito nella sua essenzialità ed è riuscito a proporsi come opera molto interessante.”
Research project that, in my part, includes both the integration of an AI model from image to 3D model and an AR app for tours in tourist sites.
The project “Virtual Environment for a Superior neuro-Psychiatry” available for Cave Room, VR and tablets, offers more than a hundred tasks for the psycho-physical well-being of subjects in conditions of greater vulnerability and neuro-fragility.
Application of the Etna volcanic ash fallout monitoring network to mobility management in the Etna area.
For MidFin Ent., I managed the animations, worked on level building and created the webgl version of this platform game.